It’s been a quiet week in terms of public-facing updates, but that silence was by design. The past seven days have been dedicated to intensive, focused development on the heart of our ecosystem: the games. Today, I'm here to report on that progress and outline a necessary shift in our communication strategy.
Anyone who has played our arcade games since launch can attest to the significant evolution they've undergone. Key updates and enhancements have been pushed to Invaders, Tetris, Snake, Evasion, Keep Up, Breaker, and Dungeon. We've rolled out new features, initiated mobile optimization, integrated leaderboards, and refined designs across the board. This is an iterative process; every milestone achieved reveals new opportunities to improve and innovate. The lessons learned from one game often lead to enhancements in another. We are trusting the process, and the work continues even as I write this.
A Note on Project Wallets and Communication
I want to state unequivocally: the team has not sold any tokens from project wallets and has no intention of doing so. While we cannot control the actions of early investors, our commitment to the long-term vision of this project is absolute. We will not be engaging in price discussion; our focus is on utility and development. This blog and official announcements will be our primary means of updating the community, while our Mork bot will continue to serve the Telegram group.
To that end, my direct availability in the Telegram chat will be significantly reduced. Building a project of this scale requires deep, uninterrupted focus. The constant distractions of a live chat can hinder that progress. I ask that the community please stay on topic and help manage any FUD that may arise. This project is not going anywhere, but to build effectively, I must tune out the noise.
The new strategy is simple: make announcements, not small talk. It's time to buckle down and build. Thank you for your understanding and continued support.